Tag: let's talk about video games
FIFA 21 - Review
Premise: whoever writes to you is, like it or not, a regular FIFA player for 7 years now. Every year I promise not to get my hands on this sporting title anymore, swearing ...
Wolfenstein: Youngblood - Review
FOREWORD Wolfenstein is, without a doubt, one of my favorite sagas ever. You want it because it is the shooter par excellence, you want it because it is part of the history of the video game, you want it because it is the perfect simulator of ...
Is Apex Legends better than Fortnite? Definitely yes - Review
Apex Legends has literally hit the jackpot and has certainly become the topic of the moment. A few days ago our poet, Fraws, also published his video review on Youtube, describing its strengths while maintaining ...
PDV blows out another candle. The story continues…
Here we are. Also for this year the time has come. On January 6, 2016, the PDV site reopened its doors for the third time, with a new line-up and new objectives. Today,...
2017 | THE VIDEO GAME MOMENT OF THE YEAR
I know I know. With such a title the claims are high and lends itself easily to criticism and various flames. I have tried, I swear, to find different solutions: not ...
Solidarity with Comic Con, Tripoli, assaulted by Islamic extremists
I didn't know what style to give to the article. I was undecided whether to make it an outlet worthy of the Grinder, or whether to make it an opportunity for a lucid analysis that, rather than polemic towards the attackers, was in solidarity with the victims ....
PlayStation Plus: the other bell
The topic of the increase in the cost of the PS + service is still hot, and the topic has actually sparked the spirits in the editorial office. The situation described by Giuseppe in the article "Consul: Is it right to pay for online services?" ...
TG4 that is: when ignorance can manipulate information | Editorial
On May 19, TG4 decides to broadcast the usual anti-ISIS service, documenting the arrest of two Tunisian brothers who were respectively one in Foggia (and not Bari, which otherwise Fraws would ...
The "Let's talk about video games" award goes to ... / Developarty Day 02
After a wonderful first day, here we are at the second and last chapter of this Sviluppoarty! The exhibited and playable projects have changed and we therefore had to try practically all of them again. Like the previous day, the ...
We talk about video games at Svilupparty / Day 01
Bologna here we are! After meeting in the central station with Fraws, Let's Talk about Videogames is finally ready to land at the Sviluppoarty! Arriving at the fair around 11, we immediately begin our patrol! Let's go, since ...
Polybius: Jeff Minter gives life to the legend!
Just a man with an eclectic inspiration like Jeff Minter could think of launching a title based on the urban legend of Polybius. The title is in fact that of the 1981 arcade psycholodelist which, precisely because of ...
The “Let's talk about video games” award arrives at the Developarty in Bologna
As you well know, we always try to bring "countertrend" content but of quality, concerning products and / or particular topics but always of quality. We have always supported, also and above all with the figure of Fraws ...
A day at Let's Play
On Sunday we also went to Let's Play, an event promoted by the capital in collaboration with AESVI (Association of Italian Video Game and Developer Publishers) where there were about 30000 square meters of video games waiting for us in all ...
Let's Talk About Video Games: Another Year of History
Finally here we are. Today exactly one year ago, this site renewed its training to give a decisive turning point to the project. The Oculus was just announced, Call of Salveenee started crowdfunding and we opened ...
HITMAN: First Elusive Target
The Elusive Targets are part of the live content that are published for HITMAN between the releases of the various episodes and represent new game modes for the players. The Elusive Targets are strategically positioned ...
Ubitroll and the decline of a software house
As anticipated in my previous article, my initial intention was to show why Ubisoft had repeatedly proved mediocre in the Collector's Edition. Then, thinking about it, I realized ...