ElectronicArts e Bioware they seem to have learned from their mistakes with Anthem, and a few hours later notice of cancellation of Anthem Next, the developers wanted to reassure the fanbase on one of the most anticipated titles of the publisher, or the new Dragon Age.
if EA had released dragon age 4 as a destiny-style service game there would have probably been an actual riot and i completely believe this was the plan until fairly recently. https://t.co/6Ci72Nq8WP
Jason Schreier has indeed interviewed one of the developers of the project, who revealed that after the success of Star Wars Jedi: Fallen Order and the failure of Anthem, the team decided to eliminate the component completely multiplayer of the new Dragon Age, thus focusing on creating an experience singleplayer as complete and satisfying as possible.
If in fact in the months following its announcement it was said that the new Dragon Age could have been a game as a service, Bioware and EA have decided to radically change the course of the project, news that can only make the historical fans of the RPG franchise happy.
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