Three days ago, Bioware announced the official release date of Mass Effect: Legendary Edition, remake of the first three chapters of the saga complete with DLC (but not really all all) and improvement works in the first chapter. The saga also has a good community of active modders and the software house does not want their work to become useless. Mass Effect: Legendary Edition project director Mac Walters assured Twitter users that the studio has already reached out to some modders
We've have been in touch with a few in the modding community to learn how best to a) update everyone on changes that will impact existing mods, and b) set the modding community up for success going forward. It's ongoing, and we'll discuss in more detail by launch.
“We have been in contact with some members of the modding community to best learn how to a) update everyone on changes that will impact existing mods and b) prepare the modding community for success in the future. It is underway and we will discuss it in more detail at launch. "
We therefore hope that a good work of compatibility can be done even if, like it or not, all the mods regarding graphic improvements will inevitably become obsolete.
Mass Effect: Legendary Edition will be released on May 14 for PS4, PS5, Xbox One and Series X | S e PC.
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