After an unconvinced start, Marvel's Avengers managed to win the attention of the public thanks to the first trailers and the demo, and then plunged everything back into the abyss of worry. The recent period of beta testing started on PlayStation 4 has indeed brought to light numerous FPS related issues, which in the most excited moments of the game go down to 20. In response to the doubts raised by these discoveries, the combat director Vince Napoli has some not very reassuring statements were released.

In an interview with Wccftech, the man revealed that the Performance Mode of Marvel's Avengers, which would have to sacrifice some quality to increase the fluidity of the experience, it will not always be effective. The 60 FPS that this mode points to will not be a guarantee, and will vary according to the situation. Naples has assured however that the performances will aim at the best possible compromise, but this is not enough to reassure the fans.

Considering that the frames were one of the most worrying elements of the work, it is likely that these statements will remove some interested from the idea of ​​a day one purchase. Marvel's Avengers will be available on PlayStation 4, Xbox One, PC and Google Stadia starting September 4, with a next-gen version for PS5 and Xbox Series X coming towards the end of the year.