Dota 2 and the phenomenon of smurf, i.e. experienced players who create new accounts of a given game (mainly competitive) in order to accumulate wins on wins against other less experienced players, seem to have reached the end of their relationship thanks to the controls of Valve.

In fact, it seems that the software house of our lord and savior Gabe Newell has in recent days carried out a real account genocide, banning even more than 40.000 users guilty of having abused of matchmaking of the RTS stock to increase your own online ranking. The massacre started thanks to the new matchmaking system, introduced in 2019, developed by Valve precisely to try to stem the "smurfing" of the most crafty.