Ubisoft, the French giant currently known for the Ghost Recon, Rainbow Six and Assassin's Creed sagas, is looking to diversify its games.
Ubisoft is known for having consolidated its work in the development of open world titles, whether it is an Assassin's Creed, FarCry or a Ghost Recon we now know what to expect. Mind you, the titles developed by are not identical, but given the great success of games like Assassin's Creed: Origins and its open world, this has convinced the company to focus on a genre of games.
Now, according to a report by Video Games Chronicle, we know that the developer is renewing its editorial team, based in Paris who is responsible for guiding the development teams in the creation of the designs, so as to make Ubisoft productions more varied.
This choice, taken after the poor results of Ghost Recon: Breakpoint and The Division 2, led to postpone the launch of Watch Dogs: Legion and Rainbow Six: Quarantine. In a statement released by VGC, the company said: "We are strengthening our editorial team to be more agile and better accompany our development teams around the world as they create the best gaming experiences for players."
The news that sees the company update its editorial team comes directly from Ubisoft Boss Yves Guillemont, who in October 2019 commented on Breakpoint's poor performance by blaming "Different factors".
Now the decisions made by the deputies of the editorial group will have a greater weight on the franchise they are following, giving complete autonomy to the latter. Before this change, all design decisions were made only by those who were at the top of the publishing group, which is why we have seen many titles with similar characteristics in the company's triple A catalog.
Is it really time for change at Ubisoft? Do you think we will see more variety in their next and next gen games? In the meantime, you have heard that do ten of the fifteen best-selling games belong to Activision?