A press release from Koch Media reveals some of the post-launch plans by Saber Interactive per quanto riguarda World War Z, title that for the moment seems sell quite well.

Saber Interactive, in partnership with Focus Home Interactive, announced the first phase of the post-launch content roadmap of World War Z, the co-op shooter inspired by Paramount Pictures' blockbuster film. After celebrating more than 1 million units sold during the first week of launch on PlayStation 4, Xbox One and Windows PC (via Epic Games Store), the team World War Z offer new game modes, features and improvements month by month.

A May, a brand new mission set in Tokyo will be available along with a terrifying type of zombie that spits a deadly virus and can come back to life if not properly killed. TO June a new six skull difficulty will be available with a unique reward, as well as cosmetic bonuses and more. TO July, players will discover the new Weekly Challenge mode, as well as cosmetics and other extras.

Other important updates, still under development for further free updates, include a wave-based survival mode, private lobbies, the ability to switch classes during PvPvZ matches, field of view (FOV) and level of detail sliders on PC and more .

Developed with Saber's dynamic Swarm Engine, World War Z unleashes hundreds of bloodthirsty zombies and rapidly evolving, capable of moving as a collective or individual horde. Choose from six distinct classes and an arsenal of deadly weapons, explosives, turrets and traps. Survive zombies through intense four-player co-op campaigns all over the world, including New York, Jerusalem, Moscow and Tokyo, and fight both zombies and real human opponents in multiplayer mode with team Players vs. Players vs. Zombies (PvPvZ).

World War Z is now available for PlayStation 4, Xbox One and PC via the Epic Games Store.