DUBLIN– (BUSINESS WIRE) –The "Gaming Peripherals Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2019-2024" report has been added to ResearchAndMarkets.com's offering.

The global gaming peripherals is expected to grow at CAGR of 10% during 2019-2024.

This latest report provides a deep insight into the global gaming peripheral market covering its essential aspects. This ranges from macro overview of the market to micro details of the industry performance, recent trends, key market drivers and challenges, SWOT analysis, Porter's five forces analysis, value chain analysis, etc.

An increasing number of hard-core players / casual gamers driving the global gaming peripherals market. E-sports and virtual games have led to the development of special gaming keyboards and gamepads which can be customized and provide better ergonomics to the user.

Consumers increasingly demand an immersive and realistic gaming experience that has created a need for superior quality gaming consoles, whole body sensors, peripheral devices, etc. In addition, the affordability for gaming peripheral devices has also increased.

Moreover, such factors as the introduction of augmented reality, virtual reality, high-definition displays, etc.

Key Questions Answered

  • How has the global gaming done?
  • What are the key markets in the global gaming peripherals?
  • What is the breakup of the market based on the product type?
  • What is the breakup of the market based on the gaming device type?
  • What is the breakup of the market based on technology?
  • What is the breakup of the market based distribution channel?
  • What are the various stages in the value chain of global gaming peripherals?
  • What are the key driving factors and challenges in the global gaming peripherals industry?
  • What is the structure of the global gaming industry and who are the key players?
  • What is the degree of competition in the global gaming peripherals industry?
  • What are the profit margins in the global gaming peripherals industry?

Topics Covered

1 Preface

2 Scope and Methodology

2.1 Objectives of the Study

2.2 Stakeholders

2.3 Data Sources

2.4 Market Estimation

2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

4.1 Overview

4.2 Key Industry Trends

5 Global Gaming Peripherals Market

5.1 Market Overview

5.2 Market Performance

5.3 Market Breakup by Product Type

5.4 Market Breakup by Gaming Device Type

5.5 Market Breakup by Technology

5.6 Market Breakup by Distribution Channel

5.7 Market Breakup by Region

5.8 Market Forecast

6 Market Breakup by Product Type

6.1 Headsets

6.2 Keyboards

6.3 Joysticks

6.4 Mice

6.5 Gamepads

6.6 Others

7 Market Breakup by Gaming Device Type

7.1 PC (Desktop / Laptop)

7.2 Gaming Consoles

8 Market Breakup by Technology

8.1 Wired

8.2 Wireless

9 Market Breakup by Distribution Channel

9.1 Online

9.2 Offline

10 Market Breakup by Region

10.1 North America

10.2 Asia Pacific

10.3 Europe

10.4 Middle East and Africa

10.5 Latin America

11 SWOT Analysis

12 Value Chain Analysis

13 Porters Five Forces Analysis

14 Price Analysis

15 Competitive Landscape

15.1 Market Structure

15.2 Key Players

15.3 Profiles of Key Players

15.3.1 Alienware

15.3.2 Logitech

15.3.3 Razer

15.3.4 Mad Catz

15.3.5 Turtle Beach

15.3.6 Corsair

15.3.7 Cooler Master

15.3.8 Sennheiser

15.3.9 HyperX

15.3.10 SteelSeries

15.3.11 Anker

15.3.12 Roccat

15.3.12 Reddragon

15.3.13 Das

15.3.15 Gamdias

15.3.16 Sades

For more information about this report visit https://www.researchandmarkets.com/r/semf04


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Related Topics: Video Games and Consoles