Assassin's Creed Odyssey has just come out in stores, but players are already beginning to complain about the presence of very problematic microtransactions.

According to what is written in a article Polygon (and confirmed by many users on Reddit), the system of progression of the game turns out to be, especially in the final stages, very slow and prolonged. This happens, apparently, to push players to shell out money to buy "XP Boost".

Inside Odyssey You can exchange real money for a virtual currency called "Helix Credits".

First of all, Helix Credits can be spent to buy cosmetic items, such as skin for the main character or his horse. Note that these skins are exclusive for those who use microtransactions, and will not be unlockable by playing normally in the title.

With the Helix Credits it will be possible, then, to buy the XP Boost, which speed up the leveling system by multiplying the experience points obtained by the player.

The problem arises when, according to Polygon: "If in the early stages of the game the grinding is limited, and the main story offers enough experience points to reach the level requirements, the progression from one level to another becomes extremely prolonged in the most advanced phases"

Most players will then be forced to grind to meet the mission level requirements, unless they want to open the wallet and purchase the Experience Boosts.

Also GamesBeat he talked about this problem in his review of the game stating that "The progression was good up to the 15 level, but then I had to face an 17 level mission that was too demanding. So I decided to reach the 17 level: I used 15 hours of play to switch from 17 to 6. "

The Odyssey progression system, therefore, has been artificially altered to encourage players to "save time" using microtransactions ...

Recall that we are not talking about a free-to-play title, but of a product that is sold for 60 € in its basic version, and of which they have been marketed well 6 special editions that cost from 70 to 240 €.

We leave you to a video of Jim Sterling which sums up the question quite clearly.

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