The one of Assassin’s Creed is now a decade-long saga and over the years there have been many fans who, over time, have begun to no longer appreciate the new chapters. After some titles not really exciting, however, the road undertaken with Origins seems to have been appreciated, but Assassin's Creed Odyssey will try to improve further.

Scott Phillips, game director of the game, during an interview with GamingBolt has indeed stated that missions in Odyssey will be much more varied and interactive, both for the gaming world and the NPCs:

We have made great improvements in this respect and focused on the choices, giving players more options to complete the missions, interact with the NPCs and perform actions with their character.

This also thanks to the possibility, for the first time in the history of the series, to choose who to play with. This will allow for a very different experience: there is much more interaction and dynamism, both for the game world and for the characters. And the gameplay will benefit too.

The promises and premises seem excellent, we really hope that Assassin's Creed Odyssey is up to expectations that in recent months the software house is feeding more and more.

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