Towards the end of this year it should have been published Anthem. A report by Kotaku last week had already announced a possible postponement of the title because, according to the anonymous sources of the site, the goal was "unrealistic" and the game would not actually be available until the beginning of the 2019.

Today Electronic Arts has confirmed the delay, even if it has insisted that it is not really a delay and that it is not the result of development problems in Bioware but simply one planning question. There is a new battlefield coming up in October and EA CFO, Blake Jorgensen, told the Wall Street Journal that the company has decided that Anthem would have "Got more attention if he came out in a quieter time".

Kotaku's report made the Bioware situation very disturbing but Jorgensen's statement fits well with EA's recent experience. Titanium case 2, released in 2016, is an exceptional FPS but failed to launch despite being multiplatform, unlike the first. This failure is due to the inexplicable decision to publish the title between Battlefield 1 e Call of Duty: Infinite Warfare.

There is no doubt that Bioware needs Anthem to be a success, so this could be a case of "lesson learned". In any case, only one thing is certain: Anthem will not be available until 2019.

The announcement of reprogramming Anthem also provides confirmation of the arrival of a new Battlefield by the end of the year.