It seems that Star Wars Battlefront 2 it is not a fairly negative example for loot box and microtransformation because Hi-Rez has unveiled a Paladins card skill system based on the loot box. Paladins is a free-to-play game and, therefore, microtransmissions are its daily bread but the similarities of that system with that of Battlefront are many.
The new system introduces cards with abilities of various levels - from one to five - and are inextricably linked to the random content of the loot boxes, which of course can be purchased in the future.
All versions of lower (both legendary and basic) cards are unlocked for everyone. Grind consists in leveling these cards by finding duplicates and in total, to get a card from 1 to 5 level, 43 duplicates according to YouTuber Kami. The purchase of loot boxes, clearly, speeds up the process.
Level five skills are significantly stronger than those of level one. If we take as an example Cassie you can see how the distance of Dodge Roll increases by 10 / 20 / 30 / 40 / 50% depending on the level as well as the legendary Just Breathe increases the damage of 25 / 37.5 / 50 / 62.5 / 75%, a remarkable remarkable difference!
There is a but. These points are active only in Quick Play. In classified mode all cards are blocked at level three. Not a few users, however, are happy with these changes.