Creative Assembly is hunting for talents. The recruitment campaign aims to create a team that works on the next title in work by dev. We did not know what it is, except for two things: it will be ambitious, it will be multiplatform, and at the moment we are working on the team that created Alien: Isolation and Halo 2.
The ads have appeared in the section careers of the Creative Assembly site. The required roles are for a meta game designer, a lead systems designer, and a lead technical artist. For the first, Creative Assembly needs someone you work for on the economy of the game, progression, challenges, leaderboards, worldbuilding and events; this suggests that it is a multiplayerprobably with some form of in-game transactions.
System designers will handle weapons, gadgets, movement, skills, health and other basic systems. Instead, the technical artist must only demonstrate practical experience with PBR (physical-based rendering); An interesting detail for this last assignment is that the work will be prepared in view of discussions with partners, so it is likely that, as with Halo, Creative Assembly is working on his new project with the help of someone. For more information, we just have to wait.