After that Electronic Arts has made a final adjustment to microtransformations Star Wars: Battlefront II, disabling the ability to buy its virtual currency, the publisher has released one statement to investors in which he declares he does not expect this action to change much of his earnings.

The statement comes as EA tries to appease investor fears about the fact that micro-transactions are a major part of the revenue that the company expected from Battlefront II in this fiscal year. EA does not believe it will affect too much.

The 16 November 2017 Electronic Arts Inc. ("EA") announced in a post on its website at that will disable all in-game purchases for the Star Wars Battlefront II title until further notice. This change should not have a significant impact on EA's fiscal year 2018 profits.

EA plans to return microtransmissions later, but has not specified what form.