It is now known that YouTube will soon pass television by content and visualization, so much so that some sports federations prefer to broadcast the events in streaming on Google's home platform rather than on television. We all know, moreover, that on YouTube Italia the fashion of gamers has exploded, boys and girls who, for pleasure or desire for success, record their games in video games (in gameplay jargon) and then upload them to the Tube. These guys mainly play videogames known to the public to demonstrate their skill, thus increasing the views.
However, it often happens that, as soon as they reach important goals (at least 10.000 registered), they are contacted by independent developers with the aim of advertising their games by having them try on video by these gamers. This is the example of Minecraft, the well-known notch cubed game is perhaps the most famous of the indie games. It has become famous throughout the world thanks to YouTube, and has achieved such success that it has recently been purchased by Microsoft and has also been made available for XBOX, PlayStation and WiiU.
So let's go to the main question: what would be the end of the indie games if there were no gamers on YouTube? For small independent developers, life would be tougher: they should all do the same for everything on Steam, the well-known platform to buy digital games, and they should be advertised, perhaps by offering a demo version, opening pages about social and creating trailers made as it should. All this because there would be no one who could advertise for them the games. Despite the various steps, it is not said that the indie game has the same success it can have thanks to the gamers. This, of course, would be beneficial to large-scale manufacturers, gamers who, while not fearing the comparison, would have less rivals in the race for the most sales.
Are we sure that the fashion of gamers is actually the ruin of YouTube and the world of video games?
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