The older ones of you will surely remember how much fun it was to play your favorite title in the company of someone, from the first fps as "Medal of Honor", or to the wildest races with "CTR" on the old and dear PS1, almost always ending all with a beautiful and healthy "fistfight" in harmony (or almost) with your little brother / sister or with a friend trickster who, in order to win unlinked the controller, thus starting your very first domestic civil wars then followed, of course, from the screams of your mother who intimated the usual words "look at you I turn it off!". maxresdefault CTR

Well, with the passing of the years and with the landing on the console of online gaming (and the very nice season tickets to pay), this fun has gone more and more to lose, so that even the developers focused their interest only and exclusively on online multiplayer, leaving almost completely the split. Especially in recent times, on console it seems almost impossible to find a title to play in the company, maybe in one of those winter evenings when you decide to stay at home, then finding themselves having to resort to those 2-3 games that still , albeit barely, guarantee the split-screen. A good example can be Halo: after being one of the best titles to always play in 16 people, all simultaneously present in the same walls (using the system link), with a twist the 343 decide not to implement the multiplayer local in their latest creation, Halo5.

3-1 halo multi

In short, surely this mode is one of the most beautiful ones that exist, where anyone can play against or together with a person on the other side of the Earth, but we really want to do forever without the fun that can give a good match played on the same screen with your friends?

Declarations

answers